iTwin's Movement to Phase 2
Bentley’s 2022 Going Digital Awards coincided with its Year in Infrastructure Conference. In the awards program, the proportion of finalists crediting iTwin reached 42 percent.
In the keynote address, founder and CTO Keith Bentley described the evolution of iTwin from a set of open-source programming libraries to a platform-as-a-service used by Bentley and partners to develop, run, and extend applications that use digital twin workflows.
Bentley’s engineering applications will next take advantage of iTwin capabilities on the desktop. Users will continue to work with these applications as they are accustomed to, but alongside the usual resulting .dgn file, the engineering applications will also create and synchronize an iModel, Bentley’s specialized container to semantically align and federate infrastructure engineering data within digital twins. iModel and iTwin will enable integration, validation of design intent, rules checking, clash detection, component queries and reuse, quality assurance, and digital-twin deliverables creation.
“Phase 2 of our journey involves improving our existing desktop products using the same iTwin engine,” said Keith Bentley at the keynote. “Users of our MicroStation and engineering design and analysis applications will next gain new features that can make their projects more efficient, more connected, and the results more valuable. We can do that by augmenting, not replacing, their existing tools, workflows, file formats, and deliverables. The iTwin engine will run on the same desktop ‘in process’ with the design applications, synchronizing a local iModel and connecting to cloud services when and as necessary.”
Integration with 3D Environments
At the same time, Julien Moutte, vice president of technology, described the enhanced interoperability of the iTwin Platform, including integration with 3D environments, such as Unreal, Unity, and NVIDIA Omniverse, to function across a wide range of devices.
“We are now opening the doors of the metaverse for those digital twins, enabling new use cases and immersive experiences,” said Moutte. “Our interoperability with game engines via USD, glTF, DataSmith, and 3DFT unlocks a whole new world of possibilities for application developers. We are excited to see what our users can achieve by combining such technologies, which are fundamental building blocks of the infrastructure metaverse.”
Describing the broadening ecosystem adoption of iTwin technologies, Moutte announced that Adobe has licensed Bentley’s iTwin Capture for its Substance 3D Sampler application, which enables designers to transform real-life pictures into a photorealistic surface or environment.
Availability
iTwin Experience is in early access; iTwin Capture and iTwin IoT are available now. iTwin Experience incorporates capabilities from OpenCities Planner. iTwin Capture incorporates capabilities from ContextCapture and Orbit 3DM. iTwin IoT incorporates capabilities from the sensemetrics platform and Vista Data Vision. More information is available at www.bentley.com.